Wojciech Pazdur will become a speaker of WEGAME 4.0 to tell about designing of the photorealistic visuals for computer games

14 March 2018 Wojciech Pazdur will become a speaker of WEGAME 4.0 to tell about designing of the photorealistic visuals for computer games

Wojciech Pazdur is the Director of Development in the Polish video games development company The Farm 51. The speaker will participate in the open lectures session of WEGAME 4.0 telling about the creation of photorealistic visuals for the next generation games.

Wojciech will be explaining how to draft realistic virtual worlds, challenges that developers may face, techniques for achieving photorealism with available technologies, and will give several illustrative examples.

Wojciech Pazdur has been working in the video game industry for 18 years and for most of the time is focused on creating photorealistic 3D content. He participated in the creation of the Witcher game, works on Chernobyl VR Project, which is an interactive learning story allowing users to explore Chernobyl virtually.

To learn more, register to WEGAME 4.0!

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