Top 3 PC games released this June

03 July 2017 Top 3 PC games released this June

June 2017 was not the brightest month in the context of newly launched games. Nevertheless, users had a chance to see a few eagerly anticipated releases. Have a look at top 3 games of this June worthy of your attention.

Tekken 7

“He who expects from a promise a lot must wait for two years or maybe not” – the proverb is a well fit for the seventh Tekken game in a series. Japanese arcade machine fans have been already enjoying it since March 2015, but console and PC users had to wait until the last month.

Tekken 7 is almost a perfect fighting game, it’s great for relaxing and satisfying the competitive spirit. Graphics is obviously not as impressive as in similar projects, but concerning other specifics, it’s pretty great to satisfy the requirements of all demanding fans of the series.

The game involves a full-scale story mode with cinematic cut scenes. There are new characters and improved fighting system allowing to win even under the worst circumstances. All in all, it’s definitely worth trying Tekken 7.

DiRT 4

Those who love graphics and physics more than a well thought story, shouldn’t leave this rally simulator aside. Drive across the tracks in Wales, Australia, Sweden, Spain and the USA, compete in driving trucks and buggies – it’s all there in DiRT 4.

Let it be just a simulator, one really catches a real adrenalin from the races. DiRT 4 may not be the best part of the series (many users think that DiRT Rally is more successful), but it’s much more mature and interesting than lot of other genre projects.

Get Even

WEGAME attendees have waited for this game in particular, as the second and third festivals dedicated a lot of time for this project. Creative Director of The Farm 51 company that developed Get Even has been a speaker at our open lectures, sharing all the details of the game. Read more about the plot and gameplay here.

As a result, creators got the thing they wanted. The main advantage of the game is an authentic experience and ingenuity. Beautiful design, music and story only add to this concept. Some lack of action moments can be attributed to the fundamental change in the process of development, as explained by Wojciech Pazdur in his presentation.


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